Archive: August 2018

PREVIEW: Gladiabots

Have you ever pestered your own units’ AI in an RTS? See if you can do it better yourself, and participate in AI gladiatorial matches.

REVIEW: Moss (VR)

Moss is like a fantasy storybook come to life and turned into an action/puzzle platformer. It’s also exceedingly beautiful.

REVIEW: Wonfourn

A difficult to remember name will be the least of the problems for Wonfourn. Is there more to it than its overabundance of generic unity store assets implies? Sadly, not enough to justify the cost.

REVIEW: Barbearian

Barbearian is an enjoyable and frantic hack-and-slash romp. You’ll need reflexes, determination, and a good sense of humour.

PREVIEW: while True: learn()

I love nodes, and I love cats, so while True: learn() seemed like it would be perfect video game catnip for me. But once the nip faded from the machine learning theme, all that remained was an ineffectual puzzler.

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