An Early Access, old school cyberpunk GTA plagued by a plethora of glitches and bugs, but with a promise still shining through.
Serin Fate is one of those games that have a lot of good features, but missing a lot of quality-of-life fixes to make it more enjoyable.
A man has to relive the same few minutes of his evening that goes terribly bad, each time hoping to change things and escape the loop.
SIMULACRA 2 feels way too similar to SIMULACRA. As a game that focuses on a mysterious element, having nothing new brought to the table makes it loses its charm.
A disappointing adventure game that has a forgettable story, tedious gameplay and frustrating platform elements.
Nothing To Remember doesn’t seem to be a memorable game to me. It tries to be something bigger than it should be, giving a sense of weirdness due to their strange decisions in the attempt at realism.
A Hell’s Belles interview with a succubus named Cinder about the ups and downs of mediocre gigs in the making and what they actually bring to the table. If anything.
Who Needs a Hero? starts with a simple concept that quickly becomes boring due to its repetitiveness.
Aside from the noteworthy music, the rest of the game is bland and unremarkable. In a saturated genre, it doesn’t offer enough to interest those with experience in roguelikes.
An easy hidden object game that is too overpriced for its short playtime and lack of content.