Although the premise and certain features are okay, it doesn’t cohere into a twin stick shooter that’s well polished or likely to hold one’s attention for long.
A life philosophy ruminating, fast-paced, geometric twin stick shooter made by the human, Nick Oueijan. Allow me to maybe put it a bit differently, one man’s escape from the black hole life tends to create for a lot of us at some point and a
The game has decent audio/visual quality, but the worst thing about it is that it’s pretty boring. The gameplay isn’t varied enough to hold one’s attention for long.
Using enemies to serve as both your shield and spear makes for an interesting gameplay mechanic. However, the need for grinding, as well as the time needed to get into later areas, winds up harming much of the fun factor.
This Wild West shootout takes some snap precision and careful planning
Great characters and frantic combat, but there’s just not enough to do.
My highlights of the event.
Like a child’s construction toy that shoots lasers and breaks into pieces, but without stepping on a piece and IN SPAAACE!
ANNIE fully embraces the B-Movie feel
Plunge into the depths of this challenging roguelite