-Rating

PREVIEW: Shadows

Shadows is an early access platformer bathed in the shadows. With the flood of early access games, is this worth picking up? Or is it just another early access game you can skip?

REVIEW: Not Dying Today

Not Dying Today is a 2D side scrolling action adventure game set in a world overrun by – you guessed it – “zombies.” Does it continue the fatigue of the zombie titles on the market or provide a nice change of pace? Let’s find out:

REVIEW: Archibald’s Adventures

A group of teen boys’ day of skateboarding goes horribly wrong when one of them falls into a pipe and ends up in a mad scientist’s mansion, where the aforementioned genius is also now trapped because of a failed experiment. 191 levels to

REVIEW: Mesel

My apologies if the review below looks more like a rant to you than an actual analysis of the game I was given the chance to try out. Some things I really can’t overlook. “Minor” issues like erasing my entire game progress, for instance.

REVIEW: Duo

Duo is a minimal 2.5D puzzler. You have an arrangement of squares, some with barriers on one side which prevent a character from moving forward. You start a level with your two characters at opposite ends of the board all dressed up in their wedding

REVIEW: Redemption: Saints And Sinners

First Person Puzzlers are a fascinating mix of action and adventure and there’s no denying that in recent years there’s been a hefty stream of quality titles related to this subgenre.The Talos Principle and A Story About My Uncle, stand out in my

REVIEW: Merger 3D

Merger 3D is a 3D shooter that plays on the nostalgic vintage era of shooters. An Homage to Classic Doom, maybe almost plagiaristic, as the first level song I think is actually from Classic Doom lol. I can let that slide tho as the music is dope lol.

REVIEW: Kalaban

Kalaban is a horror adventure game which focuses on the main character trying to escape a town where things have gone awfully wrong. Does it manage to creep out the player or become another snoozefest/ Let’s find out:

REVIEW: Wuppo

Obviously, games take a while to come out. None of them can be produced easily; even the biggest yearly franchises take that long to be made, often with negative consequences. But of course on the other side of the coin, taking too long to come out

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