An ambitious title, sadly released in an unfinished state. Too buggy and inaccessible to be completed, let alone recommended until some major changes are rolled out.
It Takes Two is nothing less than a masterpiece for the co-op genre, that delivers an extraordinary gameplay variety, along with rich visuals and a compelling story.
The second Homefront chapter tries an open-world approach, only with partial success. Solid gunplay, excellent visuals and engaging combat are the highlights, however everything else proves to be just decent at the best of times.
DONTNOD forged a worthy sequel for the Life is Strange series with this chapter. However, the instrumentation of some actions to promote real-world political views, really drags the game down in some parts, as they appear blatantly unrealistic in
Starpoint Gemini 3 ultimately proves to be a disappointing sequel for the franchise. Most iconic and loved gameplay elements have been butchered or removed, while the novelties prove to be mediocre or outright bad additions. Disastrous character
RONIN: Two Souls – A tale of 4 hours and three chops (so far).
Phoning Home is an interesting Indie open-world adventure that has an equal amount of strong suits and glaring issues. Ultimately it results enjoyable, but could be much better if some problems were addressed.
RedRuins Softworks managed to create one of the most original and well made survival games I’ve seen in quite some time. While not perfect and with a disappointing late-game part, it still manages to deliver a very good Survival experience
State of Mind is a solid narrative adventure with complex themes and excellent world design, that however doesn’t reach excellence due to pacing problems and lack of choices.
Solo dev Ares Dragonis managed to pull of a rather impressive piece of gaming here, that surely will please fans of horror and Lovecraft alike. It’s not perfect however, while the proposed full price is almost out of market compared to the