A first look at the latest Hexen
It’d probably have been difficult to program this game amongst the openness of space, but the level design is a significant limitation on what could have been possible otherwise.
The second Homefront chapter tries an open-world approach, only with partial success. Solid gunplay, excellent visuals and engaging combat are the highlights, however everything else proves to be just decent at the best of times.
Call Of Pripyat is the last and overall best entry in the series, that refines gameplay mechanics to a shine, and doesn’t surpass the first one only story-wise. An excellent conclusion to a legendary series.
I truly have NO REGERTS, outside of some issues…
Quake‘s latest expansion pack?
Lovely Planet might look like a cute game with its visuals, but it’s actually a devilish fast-paced FPS where you must kill all enemies with quick reflexes and high accuracy.
I’d like some demons and organs, raw and bloody please.
The iconic STALKER series returns in this prequel to Shadow of Chernobyl. Clear Sky delivers once again everything that made the first chapter great, while also improving gameplay. However, some design choices weren’t thought out so well and
Paradox Vector is a lovecraftian FPS metroidvania with vector-like graphics and impossible geometry. Paradoxically little of the latter, however…