Even though the gameplay is fairly repetitive, switching from parkour, brawling, looting, and sneaking around is versatile enough to maintain the game’s core content. Because the story sure doesn’t carry it.
A first look at the latest Hexen
Another adventure in Nivalis!
It’d probably have been difficult to program this game amongst the openness of space, but the level design is a significant limitation on what could have been possible otherwise.
Although Iron Rain is an off-shoot compared to the other EDF games, it introduces features that hopefully will find their way into the main series.
The second Homefront chapter tries an open-world approach, only with partial success. Solid gunplay, excellent visuals and engaging combat are the highlights, however everything else proves to be just decent at the best of times.
Call Of Pripyat is the last and overall best entry in the series, that refines gameplay mechanics to a shine, and doesn’t surpass the first one only story-wise. An excellent conclusion to a legendary series.
I truly have NO REGERTS, outside of some issues…
Quake‘s latest expansion pack?
Lovely Planet might look like a cute game with its visuals, but it’s actually a devilish fast-paced FPS where you must kill all enemies with quick reflexes and high accuracy.