Although the premise and certain features are okay, it doesn’t cohere into a twin stick shooter that’s well polished or likely to hold one’s attention for long.
A life philosophy ruminating, fast-paced, geometric twin stick shooter made by the human, Nick Oueijan. Allow me to maybe put it a bit differently, one man’s escape from the black hole life tends to create for a lot of us at some point and a
The game has decent audio/visual quality, but the worst thing about it is that it’s pretty boring. The gameplay isn’t varied enough to hold one’s attention for long.
Using enemies to serve as both your shield and spear makes for an interesting gameplay mechanic. However, the need for grinding, as well as the time needed to get into later areas, winds up harming much of the fun factor.
A disappointingly designed roguelite.
Farm. Marry. Kill. But not in that order!
A scrumptious looking roguelite to whet your appetite
Dead End Job is a wacky twin stick shooter that combines Ghostbusters/Luigi’s Mansion and The Binding of Isaac with the art style of Ren and Stimpy.
Meet Lou. He’s an angry drunk.
Beacon is one of the most satisfying top-down shooters to look at, and even though it doesn’t necessarily bring much new to the table, it is still a competent and fun game.