Is it possible to make a fun game around a core boring mechanic?
Androids don’t only dream of electric sheep. In fact, their dreams are vast and complex. Just too bad their intended purpose is to obey.
Will you be able to manage a fantasy colony where four different races must coexist peacefully?
It’d probably have been difficult to program this game amongst the openness of space, but the level design is a significant limitation on what could have been possible otherwise.
A mediocre, turn-based RPG Maker game that is riddled with bugs to soft lock you.
A unique, difficult boss rush game where you have to defeat bosses with one arrow and one life. Bosses will also have one life to even it out.
A short, boring platformer game with cheap mechanics towards the end of the game.
A nostalgic romp and homage to classic fantasy RPGs, Pixelot stays shallow instead of diving deeper.
Monkey Island for kids?
Only one rule, don’t get killed