Finally the Fate series arrives on PC, featuring non-stop repetitive hack n slash action!
Holy Potatoes! We’re in Space?! is the second game in the Holy Potatoes! series made by Daylight Studios and published by Daedalic Entertainment. In contrast to the first game in the series, this one doesn’t put you in charge of a weapons shop, but
Empathy: Path of Whispers is a first-person adventure game with a heavy focus on exploration published by Iceberg Interactive and developed by Pixel Night. Empathy presents itself as a story-driven adventure game, but that might not exactly mean
A Hole New World is a throwback to the old days of the NES era, from which it draws a lot of inspiration.
Flinthook is a 2D action platformer made by the folks over at Tribute Games, who were also behind some rather well known indie titles such as Mercenary Kings and Wizorb. Flinthook continues the studio’s preference for 2D games with an emphasis
For The King is a game that blends multiple elements from various genres into a nice little formula that makes you crave for just one more turn. It features turn-based combat and movement and it puts you in charge of a party of up to three
SKIPCHASER is the first Steam release for the team over at Ponywolf, and they describe the game as a story-driven shooter with procedural levels with an emphasis on weapon customization. With that in mind, and upon first reading about it, it all
Battle Brothers is a turn-based tactical RPG where you assume the role of the leader of a mercenary company and in which you fight in order to make a name for yourself and your brothers in arms. The game has just successfully been released on Steam
WARTILE is the work of Playwood Project, and it has been in development for a period of three years. Despite only just being released in Steam Early Access, it had a free demo and closed alpha tests before that allowed to shape the development cycle
Kona is a narrative driven first person exploration game set in the fictional Lake Atamipek in Quebec, Canada. The game has recently been released after a successful year on Early Access, which allowed the developers to polish the experience as much