Tag: simulation

Apr
19

REVIEW: Train Valley 2

Train Valley 2 is significantly different from its predecessor, but that doesn’t mean it’s significantly better.

Apr
09

REVIEW: Tropico 6

My fellow Tropicans, ask not what your country can do for you, ask what you can do for El Presidente!

Mar
30

REVIEW: RIOT: Civil Unrest

RIOT:Civil Unrest takes momentous global conflicts and reduces them to a simplistic pixelated tug-of-war, lobbing in a few Molotov cocktails for dramatic effect.

Mar
29

REVIEW: Dawn of Man

Madruga Works have gone all the way from space colonization on their previous game Planetbase, to the Paleolithic Age now on Dawn of Man. But how well do they exactly fare given the change of scenery?

Mar
16

PREVIEW: Fugl

Despite the psychedelic colors and meditative appeal, Fugl falters where it should soar.

Mar
15

REVIEW: Dungeons 3 – An Unexpected DLC

Watch out everybody! Shooting straight out of the blue, or perhaps more aptly put, surging forth from the depth of the underground, this Unexpected DLC takes us back into the frolicking and fighting of the third Dungeon.

Mar
06

REVIEW: X4: Foundations

Do you ever feel you are sort of stuck in a rut as you breathe in the fumes of a dozen or so vehicles idling at the stop-light ahead of you? Sometimes I wish that our technology was a little […]

Mar
03

REVIEW: Spinnortality

As unexpectedly addictive as it is unapologetically cynical, Spinnortality is like a world-dominating love-child born from the capitalistic orgy of Mad Med, Wolf of Wall Street, 1984, and Excel.

Feb
08

REVIEW: ASTRONEER

Does the thought of Space exploration and Minecraft pique your interest? Then read on to discover what adventures await in the world of Astroneer.

Feb
03

PREVIEW: Meeple Station

It’s a struggle to find a compelling reason to play Meeple Station in its current state.