Management

REVIEW: 60 Parsecs!

The long-awaited sequel to 60 Seconds! is finally here, and now you get to play as survivors of a nuclear holocaust in space.

PREVIEW: while True: learn()

I love nodes, and I love cats, so while True: learn() seemed like it would be perfect video game catnip for me. But once the nip faded from the machine learning theme, all that remained was an ineffectual puzzler.

PREVIEW: Freeman: Guerrilla Warfare

Freeman: Guerrilla Warfare is quite possibly one of the boldest endeavors to ever appear on Steam Early Access. Why? You might ask… Well, because it is attempting to take the Mount & Blade formula and adapt it to a modern-day setting. So, does

PREVIEW: Objects in Space

Become a pirate, a bounty hunter, a smuggler, a trader, or everything at the same time in Objects in Space, a space-sim where combat makes it feel like you’re flying a space submarine.

REVIEW: Lobster Empire

Lobster Empire is a soggy slog through mediocrity that barely qualifies as a modern game, even less so a sim, and certainly doesn’t earn the badge of being an empire of anything but tedium.

REVIEW: Tempest Citadel

Tempest Citadel is an RTS/Management game with a good setting and a decent storyline, but it falls short with its combat mechanics and generally poor explanations of how the game itself works. A real pity, because it had good potential.

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