Runbow is a 9 player party platformer action game which has some cut throat multiplayer battles. Does it race away to victory against its other competitors or gets sweeped across in its own colours, let’s find out:
Ever wanted to play a cute platformer? Wished for a platformer to use something new? A game surrounded by the use of a hat? Adventure Lamp, developed and published by Ryan Davis, is for you!
Life as a full-circle is perfect. Food, water, and shelter easily available and plentiful along with other pleasures. Life as a half-circle? Barely able to survive with the little food and water they can scrounge up. Forced to live outside or work
Dragon Knight is a 2D side-scrolling fighter reminiscent of titles such as the original Golden Axe and Dragon’s Crown. All of the staples are here: healing and attack items to pick up, multiple areas that are blocked until all enemies are killed and
Exploration titles have been releasing off and on for the past couple of years and many tend to devolve into story-driven walking simulators with a bit of object interaction. I was getting a very similar vibe when I played through Apeirogon Games’
2016 has been a very lopsided year for games in the indie sector and even major developers have been feeling the pinch. Remasters, spiritual successors and original products have flooded the markets with varying degrees of success. Massive budgets
Draw Slasher is the unique demanding and dynamic action packed beat’em up you need only a mouse to play. Cut, slice, snip, sever, chop, shear and trim hordes of Pirate Monkey Zombies.
Beholder is a genre-defying game in the sense that it feels like a mashup of a bunch of ideas taken from several other contexts and put together into one nice package. The game takes place in a dystopian setting, which is heavily characterized by
Do you like games that punish you for daring to play them? The Battletoads, the Dark Souls, the Hotline Miami’s; games that say right back to the player “So you think you’ve got what it takes to beat me?” Games where the
It’s rare, even among indie games, for a developer to try something truly unique, instead of going with some tried-and-true formula. With Black Hole Hazard, developer Superthumb makes the attempt at something unique, a game that really doesnt