Here we have a reflex/timing/control game with only left/right movement to think about, but excellent level design and plenty of challenge for your finger-to-eye coordination.
Lego Worlds takes on sandbox gaming with a clickity-click-snap of enthusiasm. Has the game matured enough with it’s time in Early Access?
An unapologetic 3D Sandbox “racer” which endears itself to players through its unconventional approach and content creation potential.
If you take a brief glance at a video for this you may think it’s all about timing and dexterity but it’s nothing of the sort. This is a puzzler through and through.
Zelda plus a fishing rod, but minus almost everything else.
A House of Many Doors was successfully funded on Kickstarter back in September of 2015, and after all this time it has finally become available for everyone to enjoy. That said, comparisons to Sunless Sea seem to be unavoidable, and it seems that
It is not a surprise to anyone that there has been a huge wave of survival games coming out during the past few years and, even though most people are saturated with the genre, I like to follow any of these games that look remotely interesting. It
P.A.M.E.L.A. is a first person open world survival game with a day-night cycle set in the utopian city of Eden. You wake up from cryogenic sleep and find yourself completely lost with no idea of what’s going on and the only thing you have with you
A seemingly interesting 3D Abstract game that is hampered by poor level design and control glitches.
You’re presented with a large, animated, pencil drawn scene which you can zoom in and out of and drag around. At the bottom of the screen is a taskbar showing the Folks and objects to be found. Most of these are hidden, of course, so you have