Archive: December 2016

REVIEW: Disoriented

This is a 3D puzzle game in a similar style to games like The Bridge, Evo Explores and Monument Valley but there are two major differences:

REVIEW: Space Hulk: Deathwing

REVIEW: Space Hulk: Deathwing

Space Hulk: Deathwing is developed by Streum On Studio and published by Focus Home Interactive. The dev team has had previous experience with the excellent but terribly underrated E.Y.E: Divine Cybermancy and as far as I’m aware, it took 4 years of

REVIEW: King Lucas

King Lucas is 2.5D metroidvania style game which focuses on King Lucas and his quest. Does it does live up to its royal name or impales itself onto its own spikes, let’s find out:

REVIEW: Firefight

Before I start the shredding, let me say this one thing: Mr. O’Connor tried. He really did. I can see the work that went into this, and given my record for hammering lazy devs in the past, I don’t dare complain about that.

REVIEW: Don’t open the doors!

Occasionally, you came across a game that has been developed in a way that feels new and refreshing. They take a look at something, and decide they’re going to do it in a different way. Anton Riot the developers behind Don’t Open the Doors! Have

REVIEW: Lantern

Lantern is developed by Storm in a Teacup and published by 1C Company. Dev team has had their fair share of atmospheric projects on Steam and I’m pleased to notice that all that previous experience was put to good use and ultimately gave us such a

REVIEW: Tales of Cosmos

Ah, Professor… Where do I begin? Wait. You’re an ape. You’re handy with a spanner… Pretty much everything else, to boot. Your partner is a dog whose bark is far worse than his bite. Still he can talk to the various sentients you two run into.

REVIEW: Karma. Incarnation 1

It’s hard to put my words regarding this title because of the high artistic nature of this game. It can be said to a lot of point and click games. Karma is less of a game, and more of an expereince, a surreal, psychedelic experience, certainly

REVIEW: Giga Girl

When you think about it, games really have changed alot since the old days.  We’ve gone from simple ball & paddle games to epic adventure games with extremely realistic graphics.  And there’s been all sorts of eras in between, each

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