Who Needs a Hero? starts with a simple concept that quickly becomes boring due to its repetitiveness.
How to Early Access.
Author: Sunil Singh When talking about us humans, a generation is considered as roughly 20 years. But in the world of tech, a generation can be as short as a year, or six months! That is the pace at which things are evolving in the digital arena
Enter the simulation. Build the HYPERGUN! *hacker voice* I’m in.
Dead in Vinland applies the successful Dead in Bermuda formula to a Viking setting, making a few changes along the way.
Simulations have become increasingly popular over the years and now include subjects such as dating, survival, wartime management and even janitorial servicing. One of my personal favorites has always been castle sims made popular by classics such