Tag: medieval

May
10

REVIEW: Guard Duty

It’s not easy being the shortest guard in the realm, but what Guard Duty lacks in stature it makes up for in point and click charm.

Apr
20

PREVIEW: Foundation

Foundation first came to my attention in early 2018, when seemingly out of nowhere, it managed to score more than double its initial goal on Kickstarter. Fast forward about a year, and the game finally hits Steam’s Early Access. So, […]

Mar
17

REVIEW: Big Crown Showdown

Punch your friends and avoid deadly traps to prove that you are a knight worthy of the crown.

Jan
26

REVIEW: Feudal Alloy

At long last, the metroidvania that is all about fish controlled robots, Feudal Alloy, is finally here, but was it worth the wait?

Jun
13

REVIEW: Ancestors Legacy

Have you ever wondered what occupied your ancestors 1000 years ago? How did they keep themselves busy? What kind of lives did they have? Did you ever stopped to think that if they hadn’t done whatever it was they did […]

Feb
22

INTERVIEW – Mordhau developers want to make the Battlefield of medieval games

We were nosy and asked Triternion a bunch of questions about their upcoming multi-player medieval sword-fest, Mordhau. Have some questions?  We’ve got the juicy details!

Dec
02

REVIEW: Bannerman

Bannerman is what happens when someone tries to make a game with an engaging combat system while focusing on that gameplay element alone and ignoring the rest.

Oct
05

REVIEW: Prevent The Fall

A very unpolished and cheap-feeling VR and non-VR dungeon crawler with very little to ba amazed at.

Apr
15

REVIEW: Battle Brothers

Battle Brothers is a turn-based tactical RPG where you assume the role of the leader of a mercenary company and in which you fight in order to make a name for yourself and your brothers in arms. The game has […]

Mar
03

REVIEW: Kronos

 Kronos is essentially a top-down, 2D hack ‘n slash game with RPG elements. You will find yourself impersonating the son of a great alchemist who recently disappeared while performing a dangerous experiment: with his last ritual, he wanted to save […]