The great worldbuilding and extensive side quests make this game more enjoyable than I thought.
Although there are some charming ideas and enjoyable moments in the story, the gameplay falls short of the Zelda style it so heavily mimics.
The game has decent audio/visual quality, but the worst thing about it is that it’s pretty boring. The gameplay isn’t varied enough to hold one’s attention for long.
An RPG Maker game with enjoyable battles and exploration with flaws in almost everything else. I have mixed feelings about this one.
Become a catgirl. See the world. Exterminate thousands of fluffy creatures.
Roundguard is like Peggle with muscles. A lot of fun initially but attempts to keep your interest begin to wane after eight plus hours.
A charming survival adventure title that’s deep in Early Access, Tinkertown is an entertaining enough resource collection and crafting experience at the moment but has little else to offer.
Sands of Salzaar is a sandbox strategy/RPG game that plays something like a cross between Mount & Blade, Heroes of Might & Magic and Diablo. Starts interesting and engrossing, but full of design weaknesses that makes it crumble later on.
A romantic stroll through a bizarre sci-fi future, Haven offers a casual co-op experience that’s decent enough, though it may be too corny for some and too light on feature for others.
The proof that photorealistic graphics aren’t needed to bring entire worlds to life.