XCOM 2 is the sequel to the critically acclaimed Enemy Unknown. Does it surpass its predecessor with flying spaceships or miss with near perfect aim? Let’s find out:
This is the second title (by release date) within Petroglyph’s 8-Bit series and as soon as you start playing it one thing becomes clear: it’s a homage to both classic Command & Conquer as well as Warcraft RTS’ from back in the day when real time
Tiny Guardians is an escort defense title developed by the Malaysian-based studio, Kurechii. Originally released on the IPhone and IPad back in February 2016, the game offers a different spin on the traditional tower defense model by focusing on the
Earth Liberation aims to recapture the essence of old-school fast-paced RTS games rather than revolutionize the genre. A game that looks like StarCraft but plays more like Command & Conquer, with no resource gathering? Sign me in, I will join
Petroglyph can be regarded as a veteran team of game developers that have tended to specialize in the classic strategy genre, while still offering some fresh elements and perspectives. Apart from the 8-Bit trilogy (as of 2016), they also created
Strategy & Tactics: Dark Ages is a turn-based strategy title by the developers over at HeroCraft. They are no strangers to the strategy genre, making several medieval and modern themed games over the past year. It has been over a month since the
Alchemic Jousts is a casual two-dimensional tower defence game in which you must use your burgeoning elemental magic abilities to destroy your opponents’ towers while protecting your own.
Fear Effect Sedna is a tactical strategy game, a new game from an existing series of PlayStation games. This game is currently in alpha state and everything below is only valid for the current build of the game and may or may not change in the
Set in feudal age Japan, this spiritual successor of the great Commandos series captures the feeling and charm of its mentor perfectly. You’ll immediately notice many similarities between your teammates and the commandos, and you’ll also
Before I start the shredding, let me say this one thing: Mr. O’Connor tried. He really did. I can see the work that went into this, and given my record for hammering lazy devs in the past, I don’t dare complain about that.