Set in feudal age Japan, this spiritual successor of the great Commandos series captures the feeling and charm of its mentor perfectly. You’ll immediately notice many similarities between your teammates and the commandos, and you’ll also
Oh no! A tribe of savages has ransacked our village and kidnapped the Shaman! I am overcome with grief and sadness and OH MY GOD THIS IS SO PRETTY! LOOK AT THESE LITTLE HUTS ON FIRE!
The remake of Please, Don’t Touch Anything has finally arrived! But is it worth picking up or should you avoid this altogether?
Fly O’Clock is a simple endless jumper developed by the people over at Digital Melody, who also worked on games such as Timberman and Surfingers. Each of these games share the same basic idea of endless game play that will inevitably be cut
Space Hulk: Deathwing is developed by Streum On Studio and published by Focus Home Interactive. The dev team has had previous experience with the excellent but terribly underrated E.Y.E: Divine Cybermancy and as far as I’m aware, it took 4 years of
Lantern is developed by Storm in a Teacup and published by 1C Company. Dev team has had their fair share of atmospheric projects on Steam and I’m pleased to notice that all that previous experience was put to good use and ultimately gave us such a
Ever wanted to play a cute platformer? Wished for a platformer to use something new? A game surrounded by the use of a hat? Adventure Lamp, developed and published by Ryan Davis, is for you!
2016 has been a very lopsided year for games in the indie sector and even major developers have been feeling the pinch. Remasters, spiritual successors and original products have flooded the markets with varying degrees of success. Massive budgets
Beholder is a genre-defying game in the sense that it feels like a mashup of a bunch of ideas taken from several other contexts and put together into one nice package. The game takes place in a dystopian setting, which is heavily characterized by
Do you like games that punish you for daring to play them? The Battletoads, the Dark Souls, the Hotline Miami’s; games that say right back to the player “So you think you’ve got what it takes to beat me?” Games where the