When it comes to big games, each year the slate of releases rely heavily on the success of games in the past. Granted, some of these may be predecessors in the franchise or the game may be a tonal sequel (e.g. Call of Duty and the constant updates
When it comes to big games, each year the slate of releases rely heavily on the success of games in the past. Granted, some of these may be predecessors in the franchise or the game may be a tonal sequel (e.g. Call of Duty and the constant updates