Tag: rts

Sep
12

NEWS: War of Conquest EA Release, Sept 20

Free-to-play MMO with “thousands” of players hopes to be the next-big-thing.

Aug
22

PREVIEW: Gladiabots

Have you ever pestered your own units’ AI in an RTS? See if you can do it better yourself, and participate in AI gladiatorial matches.

Aug
09

PREVIEW: ValeGuard

ValeGuard is a mix of city builder, tower defence, and RTS combat. It has some nice ideas, but ultimately falls a bit flat.

Jul
10

REVIEW: Forged Battalion

An RTS in the vein of Command & Conquer, in which you can customize your own armies.

Jun
27

PREVIEW: Battlefleet Engineer

Given the depth of its complex mechanics, there is no doubt the game is worth the developers low asking price. However, the current lack of substance in its core gameplay loop means most players are not going to find the […]

Jun
13

REVIEW: Ancestors Legacy

Have you ever wondered what occupied your ancestors 1000 years ago? How did they keep themselves busy? What kind of lives did they have? Did you ever stopped to think that if they hadn’t done whatever it was they did […]

May
31

REVIEW: Dungeons 3 – Lord of the Kings DLC

In the wake of the astounding success of Dungeons 3, Realmforge Studios went ahead and released their third and last piece of DLC entitled Lord of the Kings. This new piece of content follows the trend of the previous two […]

May
28

REVIEW: Golem Gates

With its  stunning graphics, challenging AI and substantially different gameplay, Golem Gates is a promising new entry in the modern RTS genre that is sure to satisfy veterans and newcomers alike.

May
22

REVIEW: Tile Battle

An approach to real-time strategy in local multi-player.

May
17

REVIEW: Tempest Citadel

Tempest Citadel is an RTS/Management game with a good setting and a decent storyline, but it falls short with its combat mechanics and generally poor explanations of how the game itself works. A real pity, because it had good potential.