The AVGN is an internet icon by this point, so it’s no wonder he stars in his own game. The deluxe version cleans up some errors from the originals, but doesn’t go far enough to really feel deluxe.
Some credit should be given for the game’s functionality considering the regrowing mechanism could have been a huge mess. However, the requirements necessary to overcome some of the obstacles are beyond the point of reason.
Nova-111 offers an interesting gameplay style for a puzzle game, but with stages that drag on for too long, it wears out its welcome quickly. Almost as much as Dr. Science would.
The gameplay mechanics spice up the childhood classic rock, paper, scissors. However, for as simple as it is, it lacks quality of life features one would expect from any RPG, such as being able to save at will.
As the first game out of a trilogy, it doesn’t set up a strong beginning for the sequels. Many characters are idiotic, and with unclear items to search for, the hidden-object portions are frustrating.
Although there’s a few rough spots in this crazy machinery, it’s still a pretty well put together piece of equipment. It’s a solid, kid-friendly choice to consider.
This is a very well made game with so much potential for players to create their own monster teams. However, with so many possibilities, it can be overwhelming to design a team capable of dealing with late-game challenges.
It’s not wise to judge something by its outside appearances, but in this case I should have trusted my initial thoughts more. There are good ideas present, but Wings of Bluestar doesn’t execute them well.
The development of this game was quite turbulent, which seems to have carried over to its recently released sequel. The game looks great, but doesn’t offer much in its opening chapter.
For the first few hours, it stands out as a novel football game with wacky violence you won’t find in many sports titles. After playing several games though, it loses some of that luster.