Tag: simulation

REVIEW: Al Fine

Make no mistake: Al・Fine is not a dungeon crawler, so any comparison to other shop management games like Reccetear is unfair. You won’t be going around and killing monsters and looting items to sell nor will you be crafting. Instead, you’ll be

REVIEW: Daily Chthonicle

We have seen procedurally generated characters, procedurally generated planets, procedurally generated weapons, procedurally generated levels… What is less common is procedurally generated stories.

REVIEW: Firefight

Before I start the shredding, let me say this one thing: Mr. O’Connor tried. He really did. I can see the work that went into this, and given my record for hammering lazy devs in the past, I don’t dare complain about that.

REVIEW: Beholder

Beholder is a genre-defying game in the sense that it feels like a mashup of a bunch of ideas taken from several other contexts and put together into one nice package. The game takes place in a dystopian setting, which is heavily characterized by

REVIEW: Franchise Hockey Manager 3

Franchise Hockey Manager 3 is developed and published by Out of the Park Developments. They seem to specialize on making sports management simulators such as the much better, Out of the Park Baseball 17. And I would have to be Out of My Mind to

REVIEW: City Car Driving

City Card Driving is developed by Forward Development Ltd. and published by Forward Global Group Ltd. It is their first project on Steam and they show great promise, considering that more than half of the simulators on Steam are subpar in terms of

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