Tag: gameplay

REVIEW: Blood Waves

Blood Waves is an uninspired TPS and tower defense mix which lacks content and feels rushed. It gets stale faster than leftover bread in summer, and is just an overall repetitive game that I would not recommend in any way.

REVIEW: Smoke and Sacrifice

Smoke and Sacrifice is a game with a gorgeous hand-drawn art style and good sound direction, but is crippled by tedious, uninteresting gameplay mechanics that will drive players to boredom and frustration.

REVIEW: Milanoir

Milanoir is a top down shooter set in Milan, Italy in the 70’s. It has some charming art direction, a good soundtrack, and a unique setting, but it falls terribly short on content and gameplay design choices.

PREVIEW: Garrison Archangel

Garrison Archangel is a fast and brutal sci-fi fighting game with a good customization for Mechs and some interesting mechanics, but it is still lacking in content, polish, and bug fixing.

REVIEW: Rogues Like Us

Rogues Like Us is a minimalist but entertaining roguelike game with a budget price tag and many hours of fun. The only bad thing about it is that co-op is local only, otherwise it’s a very solid title that any action and roguelike game fan

REVIEW: Vampyr

For being one of the most anticipated games of 2018, Vampyr does not meet expectations and reveals itself as a mediocre, generic, inconsistent action-adventure game that is saved, in part, only by good character development and an intriguing game

REVIEW: Space Battlecruiser

A decent space shooter with light strategy elements, that could be a good game for this price range but is impaired by some debatable design choices and rather unfair balancing in later game.

REVIEW: Tempest Citadel

Tempest Citadel is an RTS/Management game with a good setting and a decent storyline, but it falls short with its combat mechanics and generally poor explanations of how the game itself works. A real pity, because it had good potential.

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