We have seen procedurally generated characters, procedurally generated planets, procedurally generated weapons, procedurally generated levels… What is less common is procedurally generated stories.
Scapeland is developed and published by 3100 games, the dev team’s sole Steam project so far, and after briefly reading on the game’s Store page I noticed that it was developed by 5 eager students. Steam’s the perfect place to jump-start your career
Project Abyss is developed and published by Tall Story Studios. They’ve had previous experience with Guardians of Victoria which, despite being critically panned, still offered a decent steampunk setting. I’m glad to say that they’ve learned from
Crazy Oafish Ultra Blocks: Big Sale is a good idea, but a poorly executed one. Lack of a tutorial and lack of controller support makes the game feel unfinished while poor controls (though re-bindable) and even poorer performance make the entire
Indie Game Sim is a game about making and publishing your own games. Does it make for a great time or fall onto one of its own placed spikes? Let’s find out:
Beholder is a genre-defying game in the sense that it feels like a mashup of a bunch of ideas taken from several other contexts and put together into one nice package. The game takes place in a dystopian setting, which is heavily characterized by
Megalo Polis is funny… At first. Then, the repetitive gameplay and the grating, squeaky voices of the ridiculous, bobble-headed candidates drags down the whole experience. If the “strategy” tag on this game appealed to you, you’ll be sorely
Oooooh a cute city builder. Wait, no, what is this?
Franchise Hockey Manager 3 is developed and published by Out of the Park Developments. They seem to specialize on making sports management simulators such as the much better, Out of the Park Baseball 17. And I would have to be Out of My Mind to
City Card Driving is developed by Forward Development Ltd. and published by Forward Global Group Ltd. It is their first project on Steam and they show great promise, considering that more than half of the simulators on Steam are subpar in terms of