Hey Dood, has this ever happened to you? A curse spread across the world which caused almost all humans to turn into amnesiac demons.
Neocore games has done a few ARPGs over the last few years, so I ventured into this one with a firm trust that they have the basics in order and Warhammer does give a great world and lore to slaughter hordes of enemies. These two things seemed to be
If there is one word to sum up Gunmetal Arcadia in one word, that’ll be “pleasant”. It’s both pleasant to look at and to play. And approaching it with a “just another NES/SNES throwback game” it also is a pleasant
We Need to Go Deeper is a 2-4 person cooperative rogue-like game of balancing tasks–from combat to submarine repair–and managing power output. Journey to the bottom of the sea with a team of friends, randoms, or a mixture of the two.
Metal Tales: Fury of the Guitar Gods is a top-down, rogue-like, twin-stick shooter. The game is in the same vein as “The Binding of Issac” or “Pixel Boy and the Ever Expanding Dungeon”. The game reminds me a lot of
A decent 3D hybrid between and RPG and an RTS that has quite a lot of catching up to do, not to mention polish, before it leaves the Early Access stage.
Heroine Anthem Zero focuses on story-telling, which is all fine and good unless you’re in the market for a solid metroidvania. Combat takes a backseat to narration and platforming for a more laid back metroidvanian experience.
The Superfluous is an early access roguelite that seems inspired by the various action games in the genre, such as Risk of Rain and particularly Spelunky.
Action roguelikes, or “roguelites”, however you want to put it, have become quite the popular thing lately. Many of them go with all sorts of different gameplay concepts, but the focus is usually purely on the action… a far cry
“Looks may be deceiving” is a simple yet powerful quote which I would use to describe Four Realms. The game itself visually looks pretty basic and simple making you immediately jump to the conclusion of the game being pretty basic, but