TSIOQUE is like an interactive cartoon: colorful, delightful and inventive. The story and characters might be two dimensional, but the gameplay itself is never flat.
Crest is an indirect god game that tempts you with the tree of knowledge, but hands you only a small twig instead.
Storm Boy brings a beloved children’s classic to life in a game that is enchantingly charming, however brief.
Fishing: Barents Sea + King Crab DLC – Somewhere in this shipwreck of a title there is a good game, but good luck fishing it out.
A poetic name isn’t enough to keep Deliver Us the Moon: Fortuna from drifting lifelessly through empty space.
Headliner: NoviNews promises to let you live out all your fake news fantasies in a game where moral ambivalence can save the world, and caring too much will destroy it all.
Ancient Romans may have given us the calendar, indoor plumbing, concrete, highways, and socks, but according to Aggressors: Ancient Rome, it’s their contributions to 4X gaming that will go down in history.
I love nodes, and I love cats, so while True: learn() seemed like it would be perfect video game catnip for me. But once the nip faded from the machine learning theme, all that remained was an ineffectual puzzler.
Space isn’t supposed to be charming. It’s cold, dark, unforgiving, and unapologetic. And yet, in Tales of Cosmos, space is an anxiously charming place to be.
RPGolf is a sub-par experience that is too simplistic to be a convincing RPG and too inept to be a passable golf game.